mirror of
https://github.com/System-End/3d-website.git
synced 2026-04-19 15:28:21 +00:00
up[dated
This commit is contained in:
parent
423111d01e
commit
cf1eadc31d
9 changed files with 4036 additions and 44778 deletions
4011
dist/assets/index-D1UgQj3P.js
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dist/assets/index-D1UgQj3P.js
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dist/index.html
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dist/index.html
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>3D Protogen</title>
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<style>
|
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body {
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margin: 0;
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overflow: hidden;
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}
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canvas {
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display: block;
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}
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</style>
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<script type="module" crossorigin src="/assets/index-D1UgQj3P.js"></script>
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||||
</head>
|
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<body>
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</body>
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</html>
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27
node_modules/.vite/deps/_metadata.json
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node_modules/.vite/deps/_metadata.json
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{
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"hash": "2529f705",
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"configHash": "db9d3d16",
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"hash": "caa7dce8",
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"configHash": "925f1d5e",
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"lockfileHash": "b2feefbe",
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"browserHash": "5385d42c",
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"optimized": {
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||||
"three": {
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||||
"src": "../../.pnpm/three@0.182.0/node_modules/three/build/three.module.js",
|
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"file": "three.js",
|
||||
"fileHash": "60497d43",
|
||||
"needsInterop": false
|
||||
},
|
||||
"three/addons/controls/OrbitControls.js": {
|
||||
"src": "../../.pnpm/three@0.182.0/node_modules/three/examples/jsm/controls/OrbitControls.js",
|
||||
"file": "three_addons_controls_OrbitControls__js.js",
|
||||
"fileHash": "2eed0fc9",
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||||
"needsInterop": false
|
||||
}
|
||||
},
|
||||
"chunks": {
|
||||
"chunk-2RMEXNE5": {
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||||
"file": "chunk-2RMEXNE5.js"
|
||||
}
|
||||
}
|
||||
"browserHash": "05c3e59e",
|
||||
"optimized": {},
|
||||
"chunks": {}
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||||
}
|
||||
43003
node_modules/.vite/deps/chunk-2RMEXNE5.js
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vendored
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node_modules/.vite/deps/chunk-2RMEXNE5.js
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node_modules/.vite/deps/chunk-2RMEXNE5.js.map
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vendored
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node_modules/.vite/deps/chunk-2RMEXNE5.js.map
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vendored
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876
node_modules/.vite/deps/three.js
generated
vendored
876
node_modules/.vite/deps/three.js
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vendored
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@ -1,876 +0,0 @@
|
|||
import {
|
||||
ACESFilmicToneMapping,
|
||||
AddEquation,
|
||||
AddOperation,
|
||||
AdditiveAnimationBlendMode,
|
||||
AdditiveBlending,
|
||||
AgXToneMapping,
|
||||
AlphaFormat,
|
||||
AlwaysCompare,
|
||||
AlwaysDepth,
|
||||
AlwaysStencilFunc,
|
||||
AmbientLight,
|
||||
AnimationAction,
|
||||
AnimationClip,
|
||||
AnimationLoader,
|
||||
AnimationMixer,
|
||||
AnimationObjectGroup,
|
||||
AnimationUtils,
|
||||
ArcCurve,
|
||||
ArrayCamera,
|
||||
ArrowHelper,
|
||||
AttachedBindMode,
|
||||
Audio,
|
||||
AudioAnalyser,
|
||||
AudioContext,
|
||||
AudioListener,
|
||||
AudioLoader,
|
||||
AxesHelper,
|
||||
BackSide,
|
||||
BasicDepthPacking,
|
||||
BasicShadowMap,
|
||||
BatchedMesh,
|
||||
Bone,
|
||||
BooleanKeyframeTrack,
|
||||
Box2,
|
||||
Box3,
|
||||
Box3Helper,
|
||||
BoxGeometry,
|
||||
BoxHelper,
|
||||
BufferAttribute,
|
||||
BufferGeometry,
|
||||
BufferGeometryLoader,
|
||||
ByteType,
|
||||
Cache,
|
||||
Camera,
|
||||
CameraHelper,
|
||||
CanvasTexture,
|
||||
CapsuleGeometry,
|
||||
CatmullRomCurve3,
|
||||
CineonToneMapping,
|
||||
CircleGeometry,
|
||||
ClampToEdgeWrapping,
|
||||
Clock,
|
||||
Color,
|
||||
ColorKeyframeTrack,
|
||||
ColorManagement,
|
||||
CompressedArrayTexture,
|
||||
CompressedCubeTexture,
|
||||
CompressedTexture,
|
||||
CompressedTextureLoader,
|
||||
ConeGeometry,
|
||||
ConstantAlphaFactor,
|
||||
ConstantColorFactor,
|
||||
Controls,
|
||||
CubeCamera,
|
||||
CubeDepthTexture,
|
||||
CubeReflectionMapping,
|
||||
CubeRefractionMapping,
|
||||
CubeTexture,
|
||||
CubeTextureLoader,
|
||||
CubeUVReflectionMapping,
|
||||
CubicBezierCurve,
|
||||
CubicBezierCurve3,
|
||||
CubicInterpolant,
|
||||
CullFaceBack,
|
||||
CullFaceFront,
|
||||
CullFaceFrontBack,
|
||||
CullFaceNone,
|
||||
Curve,
|
||||
CurvePath,
|
||||
CustomBlending,
|
||||
CustomToneMapping,
|
||||
CylinderGeometry,
|
||||
Cylindrical,
|
||||
Data3DTexture,
|
||||
DataArrayTexture,
|
||||
DataTexture,
|
||||
DataTextureLoader,
|
||||
DataUtils,
|
||||
DecrementStencilOp,
|
||||
DecrementWrapStencilOp,
|
||||
DefaultLoadingManager,
|
||||
DepthFormat,
|
||||
DepthStencilFormat,
|
||||
DepthTexture,
|
||||
DetachedBindMode,
|
||||
DirectionalLight,
|
||||
DirectionalLightHelper,
|
||||
DiscreteInterpolant,
|
||||
DodecahedronGeometry,
|
||||
DoubleSide,
|
||||
DstAlphaFactor,
|
||||
DstColorFactor,
|
||||
DynamicCopyUsage,
|
||||
DynamicDrawUsage,
|
||||
DynamicReadUsage,
|
||||
EdgesGeometry,
|
||||
EllipseCurve,
|
||||
EqualCompare,
|
||||
EqualDepth,
|
||||
EqualStencilFunc,
|
||||
EquirectangularReflectionMapping,
|
||||
EquirectangularRefractionMapping,
|
||||
Euler,
|
||||
EventDispatcher,
|
||||
ExternalTexture,
|
||||
ExtrudeGeometry,
|
||||
FileLoader,
|
||||
Float16BufferAttribute,
|
||||
Float32BufferAttribute,
|
||||
FloatType,
|
||||
Fog,
|
||||
FogExp2,
|
||||
FramebufferTexture,
|
||||
FrontSide,
|
||||
Frustum,
|
||||
FrustumArray,
|
||||
GLBufferAttribute,
|
||||
GLSL1,
|
||||
GLSL3,
|
||||
GreaterCompare,
|
||||
GreaterDepth,
|
||||
GreaterEqualCompare,
|
||||
GreaterEqualDepth,
|
||||
GreaterEqualStencilFunc,
|
||||
GreaterStencilFunc,
|
||||
GridHelper,
|
||||
Group,
|
||||
HalfFloatType,
|
||||
HemisphereLight,
|
||||
HemisphereLightHelper,
|
||||
IcosahedronGeometry,
|
||||
ImageBitmapLoader,
|
||||
ImageLoader,
|
||||
ImageUtils,
|
||||
IncrementStencilOp,
|
||||
IncrementWrapStencilOp,
|
||||
InstancedBufferAttribute,
|
||||
InstancedBufferGeometry,
|
||||
InstancedInterleavedBuffer,
|
||||
InstancedMesh,
|
||||
Int16BufferAttribute,
|
||||
Int32BufferAttribute,
|
||||
Int8BufferAttribute,
|
||||
IntType,
|
||||
InterleavedBuffer,
|
||||
InterleavedBufferAttribute,
|
||||
Interpolant,
|
||||
InterpolateDiscrete,
|
||||
InterpolateLinear,
|
||||
InterpolateSmooth,
|
||||
InterpolationSamplingMode,
|
||||
InterpolationSamplingType,
|
||||
InvertStencilOp,
|
||||
KeepStencilOp,
|
||||
KeyframeTrack,
|
||||
LOD,
|
||||
LatheGeometry,
|
||||
Layers,
|
||||
LessCompare,
|
||||
LessDepth,
|
||||
LessEqualCompare,
|
||||
LessEqualDepth,
|
||||
LessEqualStencilFunc,
|
||||
LessStencilFunc,
|
||||
Light,
|
||||
LightProbe,
|
||||
Line,
|
||||
Line3,
|
||||
LineBasicMaterial,
|
||||
LineCurve,
|
||||
LineCurve3,
|
||||
LineDashedMaterial,
|
||||
LineLoop,
|
||||
LineSegments,
|
||||
LinearFilter,
|
||||
LinearInterpolant,
|
||||
LinearMipMapLinearFilter,
|
||||
LinearMipMapNearestFilter,
|
||||
LinearMipmapLinearFilter,
|
||||
LinearMipmapNearestFilter,
|
||||
LinearSRGBColorSpace,
|
||||
LinearToneMapping,
|
||||
LinearTransfer,
|
||||
Loader,
|
||||
LoaderUtils,
|
||||
LoadingManager,
|
||||
LoopOnce,
|
||||
LoopPingPong,
|
||||
LoopRepeat,
|
||||
MOUSE,
|
||||
Material,
|
||||
MaterialLoader,
|
||||
MathUtils,
|
||||
Matrix2,
|
||||
Matrix3,
|
||||
Matrix4,
|
||||
MaxEquation,
|
||||
Mesh,
|
||||
MeshBasicMaterial,
|
||||
MeshDepthMaterial,
|
||||
MeshDistanceMaterial,
|
||||
MeshLambertMaterial,
|
||||
MeshMatcapMaterial,
|
||||
MeshNormalMaterial,
|
||||
MeshPhongMaterial,
|
||||
MeshPhysicalMaterial,
|
||||
MeshStandardMaterial,
|
||||
MeshToonMaterial,
|
||||
MinEquation,
|
||||
MirroredRepeatWrapping,
|
||||
MixOperation,
|
||||
MultiplyBlending,
|
||||
MultiplyOperation,
|
||||
NearestFilter,
|
||||
NearestMipMapLinearFilter,
|
||||
NearestMipMapNearestFilter,
|
||||
NearestMipmapLinearFilter,
|
||||
NearestMipmapNearestFilter,
|
||||
NeutralToneMapping,
|
||||
NeverCompare,
|
||||
NeverDepth,
|
||||
NeverStencilFunc,
|
||||
NoBlending,
|
||||
NoColorSpace,
|
||||
NoNormalPacking,
|
||||
NoToneMapping,
|
||||
NormalAnimationBlendMode,
|
||||
NormalBlending,
|
||||
NormalGAPacking,
|
||||
NormalRGPacking,
|
||||
NotEqualCompare,
|
||||
NotEqualDepth,
|
||||
NotEqualStencilFunc,
|
||||
NumberKeyframeTrack,
|
||||
Object3D,
|
||||
ObjectLoader,
|
||||
ObjectSpaceNormalMap,
|
||||
OctahedronGeometry,
|
||||
OneFactor,
|
||||
OneMinusConstantAlphaFactor,
|
||||
OneMinusConstantColorFactor,
|
||||
OneMinusDstAlphaFactor,
|
||||
OneMinusDstColorFactor,
|
||||
OneMinusSrcAlphaFactor,
|
||||
OneMinusSrcColorFactor,
|
||||
OrthographicCamera,
|
||||
PCFShadowMap,
|
||||
PCFSoftShadowMap,
|
||||
PMREMGenerator,
|
||||
Path,
|
||||
PerspectiveCamera,
|
||||
Plane,
|
||||
PlaneGeometry,
|
||||
PlaneHelper,
|
||||
PointLight,
|
||||
PointLightHelper,
|
||||
Points,
|
||||
PointsMaterial,
|
||||
PolarGridHelper,
|
||||
PolyhedronGeometry,
|
||||
PositionalAudio,
|
||||
PropertyBinding,
|
||||
PropertyMixer,
|
||||
QuadraticBezierCurve,
|
||||
QuadraticBezierCurve3,
|
||||
Quaternion,
|
||||
QuaternionKeyframeTrack,
|
||||
QuaternionLinearInterpolant,
|
||||
R11_EAC_Format,
|
||||
RED_GREEN_RGTC2_Format,
|
||||
RED_RGTC1_Format,
|
||||
REVISION,
|
||||
RG11_EAC_Format,
|
||||
RGBADepthPacking,
|
||||
RGBAFormat,
|
||||
RGBAIntegerFormat,
|
||||
RGBA_ASTC_10x10_Format,
|
||||
RGBA_ASTC_10x5_Format,
|
||||
RGBA_ASTC_10x6_Format,
|
||||
RGBA_ASTC_10x8_Format,
|
||||
RGBA_ASTC_12x10_Format,
|
||||
RGBA_ASTC_12x12_Format,
|
||||
RGBA_ASTC_4x4_Format,
|
||||
RGBA_ASTC_5x4_Format,
|
||||
RGBA_ASTC_5x5_Format,
|
||||
RGBA_ASTC_6x5_Format,
|
||||
RGBA_ASTC_6x6_Format,
|
||||
RGBA_ASTC_8x5_Format,
|
||||
RGBA_ASTC_8x6_Format,
|
||||
RGBA_ASTC_8x8_Format,
|
||||
RGBA_BPTC_Format,
|
||||
RGBA_ETC2_EAC_Format,
|
||||
RGBA_PVRTC_2BPPV1_Format,
|
||||
RGBA_PVRTC_4BPPV1_Format,
|
||||
RGBA_S3TC_DXT1_Format,
|
||||
RGBA_S3TC_DXT3_Format,
|
||||
RGBA_S3TC_DXT5_Format,
|
||||
RGBDepthPacking,
|
||||
RGBFormat,
|
||||
RGBIntegerFormat,
|
||||
RGB_BPTC_SIGNED_Format,
|
||||
RGB_BPTC_UNSIGNED_Format,
|
||||
RGB_ETC1_Format,
|
||||
RGB_ETC2_Format,
|
||||
RGB_PVRTC_2BPPV1_Format,
|
||||
RGB_PVRTC_4BPPV1_Format,
|
||||
RGB_S3TC_DXT1_Format,
|
||||
RGDepthPacking,
|
||||
RGFormat,
|
||||
RGIntegerFormat,
|
||||
RawShaderMaterial,
|
||||
Ray,
|
||||
Raycaster,
|
||||
RectAreaLight,
|
||||
RedFormat,
|
||||
RedIntegerFormat,
|
||||
ReinhardToneMapping,
|
||||
RenderTarget,
|
||||
RenderTarget3D,
|
||||
RepeatWrapping,
|
||||
ReplaceStencilOp,
|
||||
ReverseSubtractEquation,
|
||||
RingGeometry,
|
||||
SIGNED_R11_EAC_Format,
|
||||
SIGNED_RED_GREEN_RGTC2_Format,
|
||||
SIGNED_RED_RGTC1_Format,
|
||||
SIGNED_RG11_EAC_Format,
|
||||
SRGBColorSpace,
|
||||
SRGBTransfer,
|
||||
Scene,
|
||||
ShaderChunk,
|
||||
ShaderLib,
|
||||
ShaderMaterial,
|
||||
ShadowMaterial,
|
||||
Shape,
|
||||
ShapeGeometry,
|
||||
ShapePath,
|
||||
ShapeUtils,
|
||||
ShortType,
|
||||
Skeleton,
|
||||
SkeletonHelper,
|
||||
SkinnedMesh,
|
||||
Source,
|
||||
Sphere,
|
||||
SphereGeometry,
|
||||
Spherical,
|
||||
SphericalHarmonics3,
|
||||
SplineCurve,
|
||||
SpotLight,
|
||||
SpotLightHelper,
|
||||
Sprite,
|
||||
SpriteMaterial,
|
||||
SrcAlphaFactor,
|
||||
SrcAlphaSaturateFactor,
|
||||
SrcColorFactor,
|
||||
StaticCopyUsage,
|
||||
StaticDrawUsage,
|
||||
StaticReadUsage,
|
||||
StereoCamera,
|
||||
StreamCopyUsage,
|
||||
StreamDrawUsage,
|
||||
StreamReadUsage,
|
||||
StringKeyframeTrack,
|
||||
SubtractEquation,
|
||||
SubtractiveBlending,
|
||||
TOUCH,
|
||||
TangentSpaceNormalMap,
|
||||
TetrahedronGeometry,
|
||||
Texture,
|
||||
TextureLoader,
|
||||
TextureUtils,
|
||||
Timer,
|
||||
TimestampQuery,
|
||||
TorusGeometry,
|
||||
TorusKnotGeometry,
|
||||
Triangle,
|
||||
TriangleFanDrawMode,
|
||||
TriangleStripDrawMode,
|
||||
TrianglesDrawMode,
|
||||
TubeGeometry,
|
||||
UVMapping,
|
||||
Uint16BufferAttribute,
|
||||
Uint32BufferAttribute,
|
||||
Uint8BufferAttribute,
|
||||
Uint8ClampedBufferAttribute,
|
||||
Uniform,
|
||||
UniformsGroup,
|
||||
UniformsLib,
|
||||
UniformsUtils,
|
||||
UnsignedByteType,
|
||||
UnsignedInt101111Type,
|
||||
UnsignedInt248Type,
|
||||
UnsignedInt5999Type,
|
||||
UnsignedIntType,
|
||||
UnsignedShort4444Type,
|
||||
UnsignedShort5551Type,
|
||||
UnsignedShortType,
|
||||
VSMShadowMap,
|
||||
Vector2,
|
||||
Vector3,
|
||||
Vector4,
|
||||
VectorKeyframeTrack,
|
||||
VideoFrameTexture,
|
||||
VideoTexture,
|
||||
WebGL3DRenderTarget,
|
||||
WebGLArrayRenderTarget,
|
||||
WebGLCoordinateSystem,
|
||||
WebGLCubeRenderTarget,
|
||||
WebGLRenderTarget,
|
||||
WebGLRenderer,
|
||||
WebGLUtils,
|
||||
WebGPUCoordinateSystem,
|
||||
WebXRController,
|
||||
WireframeGeometry,
|
||||
WrapAroundEnding,
|
||||
ZeroCurvatureEnding,
|
||||
ZeroFactor,
|
||||
ZeroSlopeEnding,
|
||||
ZeroStencilOp,
|
||||
createCanvasElement,
|
||||
error,
|
||||
getConsoleFunction,
|
||||
log,
|
||||
setConsoleFunction,
|
||||
warn,
|
||||
warnOnce
|
||||
} from "./chunk-2RMEXNE5.js";
|
||||
export {
|
||||
ACESFilmicToneMapping,
|
||||
AddEquation,
|
||||
AddOperation,
|
||||
AdditiveAnimationBlendMode,
|
||||
AdditiveBlending,
|
||||
AgXToneMapping,
|
||||
AlphaFormat,
|
||||
AlwaysCompare,
|
||||
AlwaysDepth,
|
||||
AlwaysStencilFunc,
|
||||
AmbientLight,
|
||||
AnimationAction,
|
||||
AnimationClip,
|
||||
AnimationLoader,
|
||||
AnimationMixer,
|
||||
AnimationObjectGroup,
|
||||
AnimationUtils,
|
||||
ArcCurve,
|
||||
ArrayCamera,
|
||||
ArrowHelper,
|
||||
AttachedBindMode,
|
||||
Audio,
|
||||
AudioAnalyser,
|
||||
AudioContext,
|
||||
AudioListener,
|
||||
AudioLoader,
|
||||
AxesHelper,
|
||||
BackSide,
|
||||
BasicDepthPacking,
|
||||
BasicShadowMap,
|
||||
BatchedMesh,
|
||||
Bone,
|
||||
BooleanKeyframeTrack,
|
||||
Box2,
|
||||
Box3,
|
||||
Box3Helper,
|
||||
BoxGeometry,
|
||||
BoxHelper,
|
||||
BufferAttribute,
|
||||
BufferGeometry,
|
||||
BufferGeometryLoader,
|
||||
ByteType,
|
||||
Cache,
|
||||
Camera,
|
||||
CameraHelper,
|
||||
CanvasTexture,
|
||||
CapsuleGeometry,
|
||||
CatmullRomCurve3,
|
||||
CineonToneMapping,
|
||||
CircleGeometry,
|
||||
ClampToEdgeWrapping,
|
||||
Clock,
|
||||
Color,
|
||||
ColorKeyframeTrack,
|
||||
ColorManagement,
|
||||
CompressedArrayTexture,
|
||||
CompressedCubeTexture,
|
||||
CompressedTexture,
|
||||
CompressedTextureLoader,
|
||||
ConeGeometry,
|
||||
ConstantAlphaFactor,
|
||||
ConstantColorFactor,
|
||||
Controls,
|
||||
CubeCamera,
|
||||
CubeDepthTexture,
|
||||
CubeReflectionMapping,
|
||||
CubeRefractionMapping,
|
||||
CubeTexture,
|
||||
CubeTextureLoader,
|
||||
CubeUVReflectionMapping,
|
||||
CubicBezierCurve,
|
||||
CubicBezierCurve3,
|
||||
CubicInterpolant,
|
||||
CullFaceBack,
|
||||
CullFaceFront,
|
||||
CullFaceFrontBack,
|
||||
CullFaceNone,
|
||||
Curve,
|
||||
CurvePath,
|
||||
CustomBlending,
|
||||
CustomToneMapping,
|
||||
CylinderGeometry,
|
||||
Cylindrical,
|
||||
Data3DTexture,
|
||||
DataArrayTexture,
|
||||
DataTexture,
|
||||
DataTextureLoader,
|
||||
DataUtils,
|
||||
DecrementStencilOp,
|
||||
DecrementWrapStencilOp,
|
||||
DefaultLoadingManager,
|
||||
DepthFormat,
|
||||
DepthStencilFormat,
|
||||
DepthTexture,
|
||||
DetachedBindMode,
|
||||
DirectionalLight,
|
||||
DirectionalLightHelper,
|
||||
DiscreteInterpolant,
|
||||
DodecahedronGeometry,
|
||||
DoubleSide,
|
||||
DstAlphaFactor,
|
||||
DstColorFactor,
|
||||
DynamicCopyUsage,
|
||||
DynamicDrawUsage,
|
||||
DynamicReadUsage,
|
||||
EdgesGeometry,
|
||||
EllipseCurve,
|
||||
EqualCompare,
|
||||
EqualDepth,
|
||||
EqualStencilFunc,
|
||||
EquirectangularReflectionMapping,
|
||||
EquirectangularRefractionMapping,
|
||||
Euler,
|
||||
EventDispatcher,
|
||||
ExternalTexture,
|
||||
ExtrudeGeometry,
|
||||
FileLoader,
|
||||
Float16BufferAttribute,
|
||||
Float32BufferAttribute,
|
||||
FloatType,
|
||||
Fog,
|
||||
FogExp2,
|
||||
FramebufferTexture,
|
||||
FrontSide,
|
||||
Frustum,
|
||||
FrustumArray,
|
||||
GLBufferAttribute,
|
||||
GLSL1,
|
||||
GLSL3,
|
||||
GreaterCompare,
|
||||
GreaterDepth,
|
||||
GreaterEqualCompare,
|
||||
GreaterEqualDepth,
|
||||
GreaterEqualStencilFunc,
|
||||
GreaterStencilFunc,
|
||||
GridHelper,
|
||||
Group,
|
||||
HalfFloatType,
|
||||
HemisphereLight,
|
||||
HemisphereLightHelper,
|
||||
IcosahedronGeometry,
|
||||
ImageBitmapLoader,
|
||||
ImageLoader,
|
||||
ImageUtils,
|
||||
IncrementStencilOp,
|
||||
IncrementWrapStencilOp,
|
||||
InstancedBufferAttribute,
|
||||
InstancedBufferGeometry,
|
||||
InstancedInterleavedBuffer,
|
||||
InstancedMesh,
|
||||
Int16BufferAttribute,
|
||||
Int32BufferAttribute,
|
||||
Int8BufferAttribute,
|
||||
IntType,
|
||||
InterleavedBuffer,
|
||||
InterleavedBufferAttribute,
|
||||
Interpolant,
|
||||
InterpolateDiscrete,
|
||||
InterpolateLinear,
|
||||
InterpolateSmooth,
|
||||
InterpolationSamplingMode,
|
||||
InterpolationSamplingType,
|
||||
InvertStencilOp,
|
||||
KeepStencilOp,
|
||||
KeyframeTrack,
|
||||
LOD,
|
||||
LatheGeometry,
|
||||
Layers,
|
||||
LessCompare,
|
||||
LessDepth,
|
||||
LessEqualCompare,
|
||||
LessEqualDepth,
|
||||
LessEqualStencilFunc,
|
||||
LessStencilFunc,
|
||||
Light,
|
||||
LightProbe,
|
||||
Line,
|
||||
Line3,
|
||||
LineBasicMaterial,
|
||||
LineCurve,
|
||||
LineCurve3,
|
||||
LineDashedMaterial,
|
||||
LineLoop,
|
||||
LineSegments,
|
||||
LinearFilter,
|
||||
LinearInterpolant,
|
||||
LinearMipMapLinearFilter,
|
||||
LinearMipMapNearestFilter,
|
||||
LinearMipmapLinearFilter,
|
||||
LinearMipmapNearestFilter,
|
||||
LinearSRGBColorSpace,
|
||||
LinearToneMapping,
|
||||
LinearTransfer,
|
||||
Loader,
|
||||
LoaderUtils,
|
||||
LoadingManager,
|
||||
LoopOnce,
|
||||
LoopPingPong,
|
||||
LoopRepeat,
|
||||
MOUSE,
|
||||
Material,
|
||||
MaterialLoader,
|
||||
MathUtils,
|
||||
Matrix2,
|
||||
Matrix3,
|
||||
Matrix4,
|
||||
MaxEquation,
|
||||
Mesh,
|
||||
MeshBasicMaterial,
|
||||
MeshDepthMaterial,
|
||||
MeshDistanceMaterial,
|
||||
MeshLambertMaterial,
|
||||
MeshMatcapMaterial,
|
||||
MeshNormalMaterial,
|
||||
MeshPhongMaterial,
|
||||
MeshPhysicalMaterial,
|
||||
MeshStandardMaterial,
|
||||
MeshToonMaterial,
|
||||
MinEquation,
|
||||
MirroredRepeatWrapping,
|
||||
MixOperation,
|
||||
MultiplyBlending,
|
||||
MultiplyOperation,
|
||||
NearestFilter,
|
||||
NearestMipMapLinearFilter,
|
||||
NearestMipMapNearestFilter,
|
||||
NearestMipmapLinearFilter,
|
||||
NearestMipmapNearestFilter,
|
||||
NeutralToneMapping,
|
||||
NeverCompare,
|
||||
NeverDepth,
|
||||
NeverStencilFunc,
|
||||
NoBlending,
|
||||
NoColorSpace,
|
||||
NoNormalPacking,
|
||||
NoToneMapping,
|
||||
NormalAnimationBlendMode,
|
||||
NormalBlending,
|
||||
NormalGAPacking,
|
||||
NormalRGPacking,
|
||||
NotEqualCompare,
|
||||
NotEqualDepth,
|
||||
NotEqualStencilFunc,
|
||||
NumberKeyframeTrack,
|
||||
Object3D,
|
||||
ObjectLoader,
|
||||
ObjectSpaceNormalMap,
|
||||
OctahedronGeometry,
|
||||
OneFactor,
|
||||
OneMinusConstantAlphaFactor,
|
||||
OneMinusConstantColorFactor,
|
||||
OneMinusDstAlphaFactor,
|
||||
OneMinusDstColorFactor,
|
||||
OneMinusSrcAlphaFactor,
|
||||
OneMinusSrcColorFactor,
|
||||
OrthographicCamera,
|
||||
PCFShadowMap,
|
||||
PCFSoftShadowMap,
|
||||
PMREMGenerator,
|
||||
Path,
|
||||
PerspectiveCamera,
|
||||
Plane,
|
||||
PlaneGeometry,
|
||||
PlaneHelper,
|
||||
PointLight,
|
||||
PointLightHelper,
|
||||
Points,
|
||||
PointsMaterial,
|
||||
PolarGridHelper,
|
||||
PolyhedronGeometry,
|
||||
PositionalAudio,
|
||||
PropertyBinding,
|
||||
PropertyMixer,
|
||||
QuadraticBezierCurve,
|
||||
QuadraticBezierCurve3,
|
||||
Quaternion,
|
||||
QuaternionKeyframeTrack,
|
||||
QuaternionLinearInterpolant,
|
||||
R11_EAC_Format,
|
||||
RED_GREEN_RGTC2_Format,
|
||||
RED_RGTC1_Format,
|
||||
REVISION,
|
||||
RG11_EAC_Format,
|
||||
RGBADepthPacking,
|
||||
RGBAFormat,
|
||||
RGBAIntegerFormat,
|
||||
RGBA_ASTC_10x10_Format,
|
||||
RGBA_ASTC_10x5_Format,
|
||||
RGBA_ASTC_10x6_Format,
|
||||
RGBA_ASTC_10x8_Format,
|
||||
RGBA_ASTC_12x10_Format,
|
||||
RGBA_ASTC_12x12_Format,
|
||||
RGBA_ASTC_4x4_Format,
|
||||
RGBA_ASTC_5x4_Format,
|
||||
RGBA_ASTC_5x5_Format,
|
||||
RGBA_ASTC_6x5_Format,
|
||||
RGBA_ASTC_6x6_Format,
|
||||
RGBA_ASTC_8x5_Format,
|
||||
RGBA_ASTC_8x6_Format,
|
||||
RGBA_ASTC_8x8_Format,
|
||||
RGBA_BPTC_Format,
|
||||
RGBA_ETC2_EAC_Format,
|
||||
RGBA_PVRTC_2BPPV1_Format,
|
||||
RGBA_PVRTC_4BPPV1_Format,
|
||||
RGBA_S3TC_DXT1_Format,
|
||||
RGBA_S3TC_DXT3_Format,
|
||||
RGBA_S3TC_DXT5_Format,
|
||||
RGBDepthPacking,
|
||||
RGBFormat,
|
||||
RGBIntegerFormat,
|
||||
RGB_BPTC_SIGNED_Format,
|
||||
RGB_BPTC_UNSIGNED_Format,
|
||||
RGB_ETC1_Format,
|
||||
RGB_ETC2_Format,
|
||||
RGB_PVRTC_2BPPV1_Format,
|
||||
RGB_PVRTC_4BPPV1_Format,
|
||||
RGB_S3TC_DXT1_Format,
|
||||
RGDepthPacking,
|
||||
RGFormat,
|
||||
RGIntegerFormat,
|
||||
RawShaderMaterial,
|
||||
Ray,
|
||||
Raycaster,
|
||||
RectAreaLight,
|
||||
RedFormat,
|
||||
RedIntegerFormat,
|
||||
ReinhardToneMapping,
|
||||
RenderTarget,
|
||||
RenderTarget3D,
|
||||
RepeatWrapping,
|
||||
ReplaceStencilOp,
|
||||
ReverseSubtractEquation,
|
||||
RingGeometry,
|
||||
SIGNED_R11_EAC_Format,
|
||||
SIGNED_RED_GREEN_RGTC2_Format,
|
||||
SIGNED_RED_RGTC1_Format,
|
||||
SIGNED_RG11_EAC_Format,
|
||||
SRGBColorSpace,
|
||||
SRGBTransfer,
|
||||
Scene,
|
||||
ShaderChunk,
|
||||
ShaderLib,
|
||||
ShaderMaterial,
|
||||
ShadowMaterial,
|
||||
Shape,
|
||||
ShapeGeometry,
|
||||
ShapePath,
|
||||
ShapeUtils,
|
||||
ShortType,
|
||||
Skeleton,
|
||||
SkeletonHelper,
|
||||
SkinnedMesh,
|
||||
Source,
|
||||
Sphere,
|
||||
SphereGeometry,
|
||||
Spherical,
|
||||
SphericalHarmonics3,
|
||||
SplineCurve,
|
||||
SpotLight,
|
||||
SpotLightHelper,
|
||||
Sprite,
|
||||
SpriteMaterial,
|
||||
SrcAlphaFactor,
|
||||
SrcAlphaSaturateFactor,
|
||||
SrcColorFactor,
|
||||
StaticCopyUsage,
|
||||
StaticDrawUsage,
|
||||
StaticReadUsage,
|
||||
StereoCamera,
|
||||
StreamCopyUsage,
|
||||
StreamDrawUsage,
|
||||
StreamReadUsage,
|
||||
StringKeyframeTrack,
|
||||
SubtractEquation,
|
||||
SubtractiveBlending,
|
||||
TOUCH,
|
||||
TangentSpaceNormalMap,
|
||||
TetrahedronGeometry,
|
||||
Texture,
|
||||
TextureLoader,
|
||||
TextureUtils,
|
||||
Timer,
|
||||
TimestampQuery,
|
||||
TorusGeometry,
|
||||
TorusKnotGeometry,
|
||||
Triangle,
|
||||
TriangleFanDrawMode,
|
||||
TriangleStripDrawMode,
|
||||
TrianglesDrawMode,
|
||||
TubeGeometry,
|
||||
UVMapping,
|
||||
Uint16BufferAttribute,
|
||||
Uint32BufferAttribute,
|
||||
Uint8BufferAttribute,
|
||||
Uint8ClampedBufferAttribute,
|
||||
Uniform,
|
||||
UniformsGroup,
|
||||
UniformsLib,
|
||||
UniformsUtils,
|
||||
UnsignedByteType,
|
||||
UnsignedInt101111Type,
|
||||
UnsignedInt248Type,
|
||||
UnsignedInt5999Type,
|
||||
UnsignedIntType,
|
||||
UnsignedShort4444Type,
|
||||
UnsignedShort5551Type,
|
||||
UnsignedShortType,
|
||||
VSMShadowMap,
|
||||
Vector2,
|
||||
Vector3,
|
||||
Vector4,
|
||||
VectorKeyframeTrack,
|
||||
VideoFrameTexture,
|
||||
VideoTexture,
|
||||
WebGL3DRenderTarget,
|
||||
WebGLArrayRenderTarget,
|
||||
WebGLCoordinateSystem,
|
||||
WebGLCubeRenderTarget,
|
||||
WebGLRenderTarget,
|
||||
WebGLRenderer,
|
||||
WebGLUtils,
|
||||
WebGPUCoordinateSystem,
|
||||
WebXRController,
|
||||
WireframeGeometry,
|
||||
WrapAroundEnding,
|
||||
ZeroCurvatureEnding,
|
||||
ZeroFactor,
|
||||
ZeroSlopeEnding,
|
||||
ZeroStencilOp,
|
||||
createCanvasElement,
|
||||
error,
|
||||
getConsoleFunction,
|
||||
log,
|
||||
setConsoleFunction,
|
||||
warn,
|
||||
warnOnce
|
||||
};
|
||||
7
node_modules/.vite/deps/three.js.map
generated
vendored
7
node_modules/.vite/deps/three.js.map
generated
vendored
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"version": 3,
|
||||
"sources": [],
|
||||
"sourcesContent": [],
|
||||
"mappings": "",
|
||||
"names": []
|
||||
}
|
||||
856
node_modules/.vite/deps/three_addons_controls_OrbitControls__js.js
generated
vendored
856
node_modules/.vite/deps/three_addons_controls_OrbitControls__js.js
generated
vendored
|
|
@ -1,856 +0,0 @@
|
|||
import {
|
||||
Controls,
|
||||
MOUSE,
|
||||
MathUtils,
|
||||
Plane,
|
||||
Quaternion,
|
||||
Ray,
|
||||
Spherical,
|
||||
TOUCH,
|
||||
Vector2,
|
||||
Vector3
|
||||
} from "./chunk-2RMEXNE5.js";
|
||||
|
||||
// node_modules/.pnpm/three@0.182.0/node_modules/three/examples/jsm/controls/OrbitControls.js
|
||||
var _changeEvent = { type: "change" };
|
||||
var _startEvent = { type: "start" };
|
||||
var _endEvent = { type: "end" };
|
||||
var _ray = new Ray();
|
||||
var _plane = new Plane();
|
||||
var _TILT_LIMIT = Math.cos(70 * MathUtils.DEG2RAD);
|
||||
var _v = new Vector3();
|
||||
var _twoPI = 2 * Math.PI;
|
||||
var _STATE = {
|
||||
NONE: -1,
|
||||
ROTATE: 0,
|
||||
DOLLY: 1,
|
||||
PAN: 2,
|
||||
TOUCH_ROTATE: 3,
|
||||
TOUCH_PAN: 4,
|
||||
TOUCH_DOLLY_PAN: 5,
|
||||
TOUCH_DOLLY_ROTATE: 6
|
||||
};
|
||||
var _EPS = 1e-6;
|
||||
var OrbitControls = class extends Controls {
|
||||
/**
|
||||
* Constructs a new controls instance.
|
||||
*
|
||||
* @param {Object3D} object - The object that is managed by the controls.
|
||||
* @param {?HTMLElement} domElement - The HTML element used for event listeners.
|
||||
*/
|
||||
constructor(object, domElement = null) {
|
||||
super(object, domElement);
|
||||
this.state = _STATE.NONE;
|
||||
this.target = new Vector3();
|
||||
this.cursor = new Vector3();
|
||||
this.minDistance = 0;
|
||||
this.maxDistance = Infinity;
|
||||
this.minZoom = 0;
|
||||
this.maxZoom = Infinity;
|
||||
this.minTargetRadius = 0;
|
||||
this.maxTargetRadius = Infinity;
|
||||
this.minPolarAngle = 0;
|
||||
this.maxPolarAngle = Math.PI;
|
||||
this.minAzimuthAngle = -Infinity;
|
||||
this.maxAzimuthAngle = Infinity;
|
||||
this.enableDamping = false;
|
||||
this.dampingFactor = 0.05;
|
||||
this.enableZoom = true;
|
||||
this.zoomSpeed = 1;
|
||||
this.enableRotate = true;
|
||||
this.rotateSpeed = 1;
|
||||
this.keyRotateSpeed = 1;
|
||||
this.enablePan = true;
|
||||
this.panSpeed = 1;
|
||||
this.screenSpacePanning = true;
|
||||
this.keyPanSpeed = 7;
|
||||
this.zoomToCursor = false;
|
||||
this.autoRotate = false;
|
||||
this.autoRotateSpeed = 2;
|
||||
this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" };
|
||||
this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
|
||||
this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
|
||||
this.target0 = this.target.clone();
|
||||
this.position0 = this.object.position.clone();
|
||||
this.zoom0 = this.object.zoom;
|
||||
this._domElementKeyEvents = null;
|
||||
this._lastPosition = new Vector3();
|
||||
this._lastQuaternion = new Quaternion();
|
||||
this._lastTargetPosition = new Vector3();
|
||||
this._quat = new Quaternion().setFromUnitVectors(object.up, new Vector3(0, 1, 0));
|
||||
this._quatInverse = this._quat.clone().invert();
|
||||
this._spherical = new Spherical();
|
||||
this._sphericalDelta = new Spherical();
|
||||
this._scale = 1;
|
||||
this._panOffset = new Vector3();
|
||||
this._rotateStart = new Vector2();
|
||||
this._rotateEnd = new Vector2();
|
||||
this._rotateDelta = new Vector2();
|
||||
this._panStart = new Vector2();
|
||||
this._panEnd = new Vector2();
|
||||
this._panDelta = new Vector2();
|
||||
this._dollyStart = new Vector2();
|
||||
this._dollyEnd = new Vector2();
|
||||
this._dollyDelta = new Vector2();
|
||||
this._dollyDirection = new Vector3();
|
||||
this._mouse = new Vector2();
|
||||
this._performCursorZoom = false;
|
||||
this._pointers = [];
|
||||
this._pointerPositions = {};
|
||||
this._controlActive = false;
|
||||
this._onPointerMove = onPointerMove.bind(this);
|
||||
this._onPointerDown = onPointerDown.bind(this);
|
||||
this._onPointerUp = onPointerUp.bind(this);
|
||||
this._onContextMenu = onContextMenu.bind(this);
|
||||
this._onMouseWheel = onMouseWheel.bind(this);
|
||||
this._onKeyDown = onKeyDown.bind(this);
|
||||
this._onTouchStart = onTouchStart.bind(this);
|
||||
this._onTouchMove = onTouchMove.bind(this);
|
||||
this._onMouseDown = onMouseDown.bind(this);
|
||||
this._onMouseMove = onMouseMove.bind(this);
|
||||
this._interceptControlDown = interceptControlDown.bind(this);
|
||||
this._interceptControlUp = interceptControlUp.bind(this);
|
||||
if (this.domElement !== null) {
|
||||
this.connect(this.domElement);
|
||||
}
|
||||
this.update();
|
||||
}
|
||||
connect(element) {
|
||||
super.connect(element);
|
||||
this.domElement.addEventListener("pointerdown", this._onPointerDown);
|
||||
this.domElement.addEventListener("pointercancel", this._onPointerUp);
|
||||
this.domElement.addEventListener("contextmenu", this._onContextMenu);
|
||||
this.domElement.addEventListener("wheel", this._onMouseWheel, { passive: false });
|
||||
const document = this.domElement.getRootNode();
|
||||
document.addEventListener("keydown", this._interceptControlDown, { passive: true, capture: true });
|
||||
this.domElement.style.touchAction = "none";
|
||||
}
|
||||
disconnect() {
|
||||
this.domElement.removeEventListener("pointerdown", this._onPointerDown);
|
||||
this.domElement.ownerDocument.removeEventListener("pointermove", this._onPointerMove);
|
||||
this.domElement.ownerDocument.removeEventListener("pointerup", this._onPointerUp);
|
||||
this.domElement.removeEventListener("pointercancel", this._onPointerUp);
|
||||
this.domElement.removeEventListener("wheel", this._onMouseWheel);
|
||||
this.domElement.removeEventListener("contextmenu", this._onContextMenu);
|
||||
this.stopListenToKeyEvents();
|
||||
const document = this.domElement.getRootNode();
|
||||
document.removeEventListener("keydown", this._interceptControlDown, { capture: true });
|
||||
this.domElement.style.touchAction = "auto";
|
||||
}
|
||||
dispose() {
|
||||
this.disconnect();
|
||||
}
|
||||
/**
|
||||
* Get the current vertical rotation, in radians.
|
||||
*
|
||||
* @return {number} The current vertical rotation, in radians.
|
||||
*/
|
||||
getPolarAngle() {
|
||||
return this._spherical.phi;
|
||||
}
|
||||
/**
|
||||
* Get the current horizontal rotation, in radians.
|
||||
*
|
||||
* @return {number} The current horizontal rotation, in radians.
|
||||
*/
|
||||
getAzimuthalAngle() {
|
||||
return this._spherical.theta;
|
||||
}
|
||||
/**
|
||||
* Returns the distance from the camera to the target.
|
||||
*
|
||||
* @return {number} The distance from the camera to the target.
|
||||
*/
|
||||
getDistance() {
|
||||
return this.object.position.distanceTo(this.target);
|
||||
}
|
||||
/**
|
||||
* Adds key event listeners to the given DOM element.
|
||||
* `window` is a recommended argument for using this method.
|
||||
*
|
||||
* @param {HTMLElement} domElement - The DOM element
|
||||
*/
|
||||
listenToKeyEvents(domElement) {
|
||||
domElement.addEventListener("keydown", this._onKeyDown);
|
||||
this._domElementKeyEvents = domElement;
|
||||
}
|
||||
/**
|
||||
* Removes the key event listener previously defined with `listenToKeyEvents()`.
|
||||
*/
|
||||
stopListenToKeyEvents() {
|
||||
if (this._domElementKeyEvents !== null) {
|
||||
this._domElementKeyEvents.removeEventListener("keydown", this._onKeyDown);
|
||||
this._domElementKeyEvents = null;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Save the current state of the controls. This can later be recovered with `reset()`.
|
||||
*/
|
||||
saveState() {
|
||||
this.target0.copy(this.target);
|
||||
this.position0.copy(this.object.position);
|
||||
this.zoom0 = this.object.zoom;
|
||||
}
|
||||
/**
|
||||
* Reset the controls to their state from either the last time the `saveState()`
|
||||
* was called, or the initial state.
|
||||
*/
|
||||
reset() {
|
||||
this.target.copy(this.target0);
|
||||
this.object.position.copy(this.position0);
|
||||
this.object.zoom = this.zoom0;
|
||||
this.object.updateProjectionMatrix();
|
||||
this.dispatchEvent(_changeEvent);
|
||||
this.update();
|
||||
this.state = _STATE.NONE;
|
||||
}
|
||||
update(deltaTime = null) {
|
||||
const position = this.object.position;
|
||||
_v.copy(position).sub(this.target);
|
||||
_v.applyQuaternion(this._quat);
|
||||
this._spherical.setFromVector3(_v);
|
||||
if (this.autoRotate && this.state === _STATE.NONE) {
|
||||
this._rotateLeft(this._getAutoRotationAngle(deltaTime));
|
||||
}
|
||||
if (this.enableDamping) {
|
||||
this._spherical.theta += this._sphericalDelta.theta * this.dampingFactor;
|
||||
this._spherical.phi += this._sphericalDelta.phi * this.dampingFactor;
|
||||
} else {
|
||||
this._spherical.theta += this._sphericalDelta.theta;
|
||||
this._spherical.phi += this._sphericalDelta.phi;
|
||||
}
|
||||
let min = this.minAzimuthAngle;
|
||||
let max = this.maxAzimuthAngle;
|
||||
if (isFinite(min) && isFinite(max)) {
|
||||
if (min < -Math.PI) min += _twoPI;
|
||||
else if (min > Math.PI) min -= _twoPI;
|
||||
if (max < -Math.PI) max += _twoPI;
|
||||
else if (max > Math.PI) max -= _twoPI;
|
||||
if (min <= max) {
|
||||
this._spherical.theta = Math.max(min, Math.min(max, this._spherical.theta));
|
||||
} else {
|
||||
this._spherical.theta = this._spherical.theta > (min + max) / 2 ? Math.max(min, this._spherical.theta) : Math.min(max, this._spherical.theta);
|
||||
}
|
||||
}
|
||||
this._spherical.phi = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, this._spherical.phi));
|
||||
this._spherical.makeSafe();
|
||||
if (this.enableDamping === true) {
|
||||
this.target.addScaledVector(this._panOffset, this.dampingFactor);
|
||||
} else {
|
||||
this.target.add(this._panOffset);
|
||||
}
|
||||
this.target.sub(this.cursor);
|
||||
this.target.clampLength(this.minTargetRadius, this.maxTargetRadius);
|
||||
this.target.add(this.cursor);
|
||||
let zoomChanged = false;
|
||||
if (this.zoomToCursor && this._performCursorZoom || this.object.isOrthographicCamera) {
|
||||
this._spherical.radius = this._clampDistance(this._spherical.radius);
|
||||
} else {
|
||||
const prevRadius = this._spherical.radius;
|
||||
this._spherical.radius = this._clampDistance(this._spherical.radius * this._scale);
|
||||
zoomChanged = prevRadius != this._spherical.radius;
|
||||
}
|
||||
_v.setFromSpherical(this._spherical);
|
||||
_v.applyQuaternion(this._quatInverse);
|
||||
position.copy(this.target).add(_v);
|
||||
this.object.lookAt(this.target);
|
||||
if (this.enableDamping === true) {
|
||||
this._sphericalDelta.theta *= 1 - this.dampingFactor;
|
||||
this._sphericalDelta.phi *= 1 - this.dampingFactor;
|
||||
this._panOffset.multiplyScalar(1 - this.dampingFactor);
|
||||
} else {
|
||||
this._sphericalDelta.set(0, 0, 0);
|
||||
this._panOffset.set(0, 0, 0);
|
||||
}
|
||||
if (this.zoomToCursor && this._performCursorZoom) {
|
||||
let newRadius = null;
|
||||
if (this.object.isPerspectiveCamera) {
|
||||
const prevRadius = _v.length();
|
||||
newRadius = this._clampDistance(prevRadius * this._scale);
|
||||
const radiusDelta = prevRadius - newRadius;
|
||||
this.object.position.addScaledVector(this._dollyDirection, radiusDelta);
|
||||
this.object.updateMatrixWorld();
|
||||
zoomChanged = !!radiusDelta;
|
||||
} else if (this.object.isOrthographicCamera) {
|
||||
const mouseBefore = new Vector3(this._mouse.x, this._mouse.y, 0);
|
||||
mouseBefore.unproject(this.object);
|
||||
const prevZoom = this.object.zoom;
|
||||
this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / this._scale));
|
||||
this.object.updateProjectionMatrix();
|
||||
zoomChanged = prevZoom !== this.object.zoom;
|
||||
const mouseAfter = new Vector3(this._mouse.x, this._mouse.y, 0);
|
||||
mouseAfter.unproject(this.object);
|
||||
this.object.position.sub(mouseAfter).add(mouseBefore);
|
||||
this.object.updateMatrixWorld();
|
||||
newRadius = _v.length();
|
||||
} else {
|
||||
console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.");
|
||||
this.zoomToCursor = false;
|
||||
}
|
||||
if (newRadius !== null) {
|
||||
if (this.screenSpacePanning) {
|
||||
this.target.set(0, 0, -1).transformDirection(this.object.matrix).multiplyScalar(newRadius).add(this.object.position);
|
||||
} else {
|
||||
_ray.origin.copy(this.object.position);
|
||||
_ray.direction.set(0, 0, -1).transformDirection(this.object.matrix);
|
||||
if (Math.abs(this.object.up.dot(_ray.direction)) < _TILT_LIMIT) {
|
||||
this.object.lookAt(this.target);
|
||||
} else {
|
||||
_plane.setFromNormalAndCoplanarPoint(this.object.up, this.target);
|
||||
_ray.intersectPlane(_plane, this.target);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (this.object.isOrthographicCamera) {
|
||||
const prevZoom = this.object.zoom;
|
||||
this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / this._scale));
|
||||
if (prevZoom !== this.object.zoom) {
|
||||
this.object.updateProjectionMatrix();
|
||||
zoomChanged = true;
|
||||
}
|
||||
}
|
||||
this._scale = 1;
|
||||
this._performCursorZoom = false;
|
||||
if (zoomChanged || this._lastPosition.distanceToSquared(this.object.position) > _EPS || 8 * (1 - this._lastQuaternion.dot(this.object.quaternion)) > _EPS || this._lastTargetPosition.distanceToSquared(this.target) > _EPS) {
|
||||
this.dispatchEvent(_changeEvent);
|
||||
this._lastPosition.copy(this.object.position);
|
||||
this._lastQuaternion.copy(this.object.quaternion);
|
||||
this._lastTargetPosition.copy(this.target);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
_getAutoRotationAngle(deltaTime) {
|
||||
if (deltaTime !== null) {
|
||||
return _twoPI / 60 * this.autoRotateSpeed * deltaTime;
|
||||
} else {
|
||||
return _twoPI / 60 / 60 * this.autoRotateSpeed;
|
||||
}
|
||||
}
|
||||
_getZoomScale(delta) {
|
||||
const normalizedDelta = Math.abs(delta * 0.01);
|
||||
return Math.pow(0.95, this.zoomSpeed * normalizedDelta);
|
||||
}
|
||||
_rotateLeft(angle) {
|
||||
this._sphericalDelta.theta -= angle;
|
||||
}
|
||||
_rotateUp(angle) {
|
||||
this._sphericalDelta.phi -= angle;
|
||||
}
|
||||
_panLeft(distance, objectMatrix) {
|
||||
_v.setFromMatrixColumn(objectMatrix, 0);
|
||||
_v.multiplyScalar(-distance);
|
||||
this._panOffset.add(_v);
|
||||
}
|
||||
_panUp(distance, objectMatrix) {
|
||||
if (this.screenSpacePanning === true) {
|
||||
_v.setFromMatrixColumn(objectMatrix, 1);
|
||||
} else {
|
||||
_v.setFromMatrixColumn(objectMatrix, 0);
|
||||
_v.crossVectors(this.object.up, _v);
|
||||
}
|
||||
_v.multiplyScalar(distance);
|
||||
this._panOffset.add(_v);
|
||||
}
|
||||
// deltaX and deltaY are in pixels; right and down are positive
|
||||
_pan(deltaX, deltaY) {
|
||||
const element = this.domElement;
|
||||
if (this.object.isPerspectiveCamera) {
|
||||
const position = this.object.position;
|
||||
_v.copy(position).sub(this.target);
|
||||
let targetDistance = _v.length();
|
||||
targetDistance *= Math.tan(this.object.fov / 2 * Math.PI / 180);
|
||||
this._panLeft(2 * deltaX * targetDistance / element.clientHeight, this.object.matrix);
|
||||
this._panUp(2 * deltaY * targetDistance / element.clientHeight, this.object.matrix);
|
||||
} else if (this.object.isOrthographicCamera) {
|
||||
this._panLeft(deltaX * (this.object.right - this.object.left) / this.object.zoom / element.clientWidth, this.object.matrix);
|
||||
this._panUp(deltaY * (this.object.top - this.object.bottom) / this.object.zoom / element.clientHeight, this.object.matrix);
|
||||
} else {
|
||||
console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.");
|
||||
this.enablePan = false;
|
||||
}
|
||||
}
|
||||
_dollyOut(dollyScale) {
|
||||
if (this.object.isPerspectiveCamera || this.object.isOrthographicCamera) {
|
||||
this._scale /= dollyScale;
|
||||
} else {
|
||||
console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.");
|
||||
this.enableZoom = false;
|
||||
}
|
||||
}
|
||||
_dollyIn(dollyScale) {
|
||||
if (this.object.isPerspectiveCamera || this.object.isOrthographicCamera) {
|
||||
this._scale *= dollyScale;
|
||||
} else {
|
||||
console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.");
|
||||
this.enableZoom = false;
|
||||
}
|
||||
}
|
||||
_updateZoomParameters(x, y) {
|
||||
if (!this.zoomToCursor) {
|
||||
return;
|
||||
}
|
||||
this._performCursorZoom = true;
|
||||
const rect = this.domElement.getBoundingClientRect();
|
||||
const dx = x - rect.left;
|
||||
const dy = y - rect.top;
|
||||
const w = rect.width;
|
||||
const h = rect.height;
|
||||
this._mouse.x = dx / w * 2 - 1;
|
||||
this._mouse.y = -(dy / h) * 2 + 1;
|
||||
this._dollyDirection.set(this._mouse.x, this._mouse.y, 1).unproject(this.object).sub(this.object.position).normalize();
|
||||
}
|
||||
_clampDistance(dist) {
|
||||
return Math.max(this.minDistance, Math.min(this.maxDistance, dist));
|
||||
}
|
||||
//
|
||||
// event callbacks - update the object state
|
||||
//
|
||||
_handleMouseDownRotate(event) {
|
||||
this._rotateStart.set(event.clientX, event.clientY);
|
||||
}
|
||||
_handleMouseDownDolly(event) {
|
||||
this._updateZoomParameters(event.clientX, event.clientX);
|
||||
this._dollyStart.set(event.clientX, event.clientY);
|
||||
}
|
||||
_handleMouseDownPan(event) {
|
||||
this._panStart.set(event.clientX, event.clientY);
|
||||
}
|
||||
_handleMouseMoveRotate(event) {
|
||||
this._rotateEnd.set(event.clientX, event.clientY);
|
||||
this._rotateDelta.subVectors(this._rotateEnd, this._rotateStart).multiplyScalar(this.rotateSpeed);
|
||||
const element = this.domElement;
|
||||
this._rotateLeft(_twoPI * this._rotateDelta.x / element.clientHeight);
|
||||
this._rotateUp(_twoPI * this._rotateDelta.y / element.clientHeight);
|
||||
this._rotateStart.copy(this._rotateEnd);
|
||||
this.update();
|
||||
}
|
||||
_handleMouseMoveDolly(event) {
|
||||
this._dollyEnd.set(event.clientX, event.clientY);
|
||||
this._dollyDelta.subVectors(this._dollyEnd, this._dollyStart);
|
||||
if (this._dollyDelta.y > 0) {
|
||||
this._dollyOut(this._getZoomScale(this._dollyDelta.y));
|
||||
} else if (this._dollyDelta.y < 0) {
|
||||
this._dollyIn(this._getZoomScale(this._dollyDelta.y));
|
||||
}
|
||||
this._dollyStart.copy(this._dollyEnd);
|
||||
this.update();
|
||||
}
|
||||
_handleMouseMovePan(event) {
|
||||
this._panEnd.set(event.clientX, event.clientY);
|
||||
this._panDelta.subVectors(this._panEnd, this._panStart).multiplyScalar(this.panSpeed);
|
||||
this._pan(this._panDelta.x, this._panDelta.y);
|
||||
this._panStart.copy(this._panEnd);
|
||||
this.update();
|
||||
}
|
||||
_handleMouseWheel(event) {
|
||||
this._updateZoomParameters(event.clientX, event.clientY);
|
||||
if (event.deltaY < 0) {
|
||||
this._dollyIn(this._getZoomScale(event.deltaY));
|
||||
} else if (event.deltaY > 0) {
|
||||
this._dollyOut(this._getZoomScale(event.deltaY));
|
||||
}
|
||||
this.update();
|
||||
}
|
||||
_handleKeyDown(event) {
|
||||
let needsUpdate = false;
|
||||
switch (event.code) {
|
||||
case this.keys.UP:
|
||||
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||
if (this.enableRotate) {
|
||||
this._rotateUp(_twoPI * this.keyRotateSpeed / this.domElement.clientHeight);
|
||||
}
|
||||
} else {
|
||||
if (this.enablePan) {
|
||||
this._pan(0, this.keyPanSpeed);
|
||||
}
|
||||
}
|
||||
needsUpdate = true;
|
||||
break;
|
||||
case this.keys.BOTTOM:
|
||||
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||
if (this.enableRotate) {
|
||||
this._rotateUp(-_twoPI * this.keyRotateSpeed / this.domElement.clientHeight);
|
||||
}
|
||||
} else {
|
||||
if (this.enablePan) {
|
||||
this._pan(0, -this.keyPanSpeed);
|
||||
}
|
||||
}
|
||||
needsUpdate = true;
|
||||
break;
|
||||
case this.keys.LEFT:
|
||||
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||
if (this.enableRotate) {
|
||||
this._rotateLeft(_twoPI * this.keyRotateSpeed / this.domElement.clientHeight);
|
||||
}
|
||||
} else {
|
||||
if (this.enablePan) {
|
||||
this._pan(this.keyPanSpeed, 0);
|
||||
}
|
||||
}
|
||||
needsUpdate = true;
|
||||
break;
|
||||
case this.keys.RIGHT:
|
||||
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||
if (this.enableRotate) {
|
||||
this._rotateLeft(-_twoPI * this.keyRotateSpeed / this.domElement.clientHeight);
|
||||
}
|
||||
} else {
|
||||
if (this.enablePan) {
|
||||
this._pan(-this.keyPanSpeed, 0);
|
||||
}
|
||||
}
|
||||
needsUpdate = true;
|
||||
break;
|
||||
}
|
||||
if (needsUpdate) {
|
||||
event.preventDefault();
|
||||
this.update();
|
||||
}
|
||||
}
|
||||
_handleTouchStartRotate(event) {
|
||||
if (this._pointers.length === 1) {
|
||||
this._rotateStart.set(event.pageX, event.pageY);
|
||||
} else {
|
||||
const position = this._getSecondPointerPosition(event);
|
||||
const x = 0.5 * (event.pageX + position.x);
|
||||
const y = 0.5 * (event.pageY + position.y);
|
||||
this._rotateStart.set(x, y);
|
||||
}
|
||||
}
|
||||
_handleTouchStartPan(event) {
|
||||
if (this._pointers.length === 1) {
|
||||
this._panStart.set(event.pageX, event.pageY);
|
||||
} else {
|
||||
const position = this._getSecondPointerPosition(event);
|
||||
const x = 0.5 * (event.pageX + position.x);
|
||||
const y = 0.5 * (event.pageY + position.y);
|
||||
this._panStart.set(x, y);
|
||||
}
|
||||
}
|
||||
_handleTouchStartDolly(event) {
|
||||
const position = this._getSecondPointerPosition(event);
|
||||
const dx = event.pageX - position.x;
|
||||
const dy = event.pageY - position.y;
|
||||
const distance = Math.sqrt(dx * dx + dy * dy);
|
||||
this._dollyStart.set(0, distance);
|
||||
}
|
||||
_handleTouchStartDollyPan(event) {
|
||||
if (this.enableZoom) this._handleTouchStartDolly(event);
|
||||
if (this.enablePan) this._handleTouchStartPan(event);
|
||||
}
|
||||
_handleTouchStartDollyRotate(event) {
|
||||
if (this.enableZoom) this._handleTouchStartDolly(event);
|
||||
if (this.enableRotate) this._handleTouchStartRotate(event);
|
||||
}
|
||||
_handleTouchMoveRotate(event) {
|
||||
if (this._pointers.length == 1) {
|
||||
this._rotateEnd.set(event.pageX, event.pageY);
|
||||
} else {
|
||||
const position = this._getSecondPointerPosition(event);
|
||||
const x = 0.5 * (event.pageX + position.x);
|
||||
const y = 0.5 * (event.pageY + position.y);
|
||||
this._rotateEnd.set(x, y);
|
||||
}
|
||||
this._rotateDelta.subVectors(this._rotateEnd, this._rotateStart).multiplyScalar(this.rotateSpeed);
|
||||
const element = this.domElement;
|
||||
this._rotateLeft(_twoPI * this._rotateDelta.x / element.clientHeight);
|
||||
this._rotateUp(_twoPI * this._rotateDelta.y / element.clientHeight);
|
||||
this._rotateStart.copy(this._rotateEnd);
|
||||
}
|
||||
_handleTouchMovePan(event) {
|
||||
if (this._pointers.length === 1) {
|
||||
this._panEnd.set(event.pageX, event.pageY);
|
||||
} else {
|
||||
const position = this._getSecondPointerPosition(event);
|
||||
const x = 0.5 * (event.pageX + position.x);
|
||||
const y = 0.5 * (event.pageY + position.y);
|
||||
this._panEnd.set(x, y);
|
||||
}
|
||||
this._panDelta.subVectors(this._panEnd, this._panStart).multiplyScalar(this.panSpeed);
|
||||
this._pan(this._panDelta.x, this._panDelta.y);
|
||||
this._panStart.copy(this._panEnd);
|
||||
}
|
||||
_handleTouchMoveDolly(event) {
|
||||
const position = this._getSecondPointerPosition(event);
|
||||
const dx = event.pageX - position.x;
|
||||
const dy = event.pageY - position.y;
|
||||
const distance = Math.sqrt(dx * dx + dy * dy);
|
||||
this._dollyEnd.set(0, distance);
|
||||
this._dollyDelta.set(0, Math.pow(this._dollyEnd.y / this._dollyStart.y, this.zoomSpeed));
|
||||
this._dollyOut(this._dollyDelta.y);
|
||||
this._dollyStart.copy(this._dollyEnd);
|
||||
const centerX = (event.pageX + position.x) * 0.5;
|
||||
const centerY = (event.pageY + position.y) * 0.5;
|
||||
this._updateZoomParameters(centerX, centerY);
|
||||
}
|
||||
_handleTouchMoveDollyPan(event) {
|
||||
if (this.enableZoom) this._handleTouchMoveDolly(event);
|
||||
if (this.enablePan) this._handleTouchMovePan(event);
|
||||
}
|
||||
_handleTouchMoveDollyRotate(event) {
|
||||
if (this.enableZoom) this._handleTouchMoveDolly(event);
|
||||
if (this.enableRotate) this._handleTouchMoveRotate(event);
|
||||
}
|
||||
// pointers
|
||||
_addPointer(event) {
|
||||
this._pointers.push(event.pointerId);
|
||||
}
|
||||
_removePointer(event) {
|
||||
delete this._pointerPositions[event.pointerId];
|
||||
for (let i = 0; i < this._pointers.length; i++) {
|
||||
if (this._pointers[i] == event.pointerId) {
|
||||
this._pointers.splice(i, 1);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
_isTrackingPointer(event) {
|
||||
for (let i = 0; i < this._pointers.length; i++) {
|
||||
if (this._pointers[i] == event.pointerId) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
_trackPointer(event) {
|
||||
let position = this._pointerPositions[event.pointerId];
|
||||
if (position === void 0) {
|
||||
position = new Vector2();
|
||||
this._pointerPositions[event.pointerId] = position;
|
||||
}
|
||||
position.set(event.pageX, event.pageY);
|
||||
}
|
||||
_getSecondPointerPosition(event) {
|
||||
const pointerId = event.pointerId === this._pointers[0] ? this._pointers[1] : this._pointers[0];
|
||||
return this._pointerPositions[pointerId];
|
||||
}
|
||||
//
|
||||
_customWheelEvent(event) {
|
||||
const mode = event.deltaMode;
|
||||
const newEvent = {
|
||||
clientX: event.clientX,
|
||||
clientY: event.clientY,
|
||||
deltaY: event.deltaY
|
||||
};
|
||||
switch (mode) {
|
||||
case 1:
|
||||
newEvent.deltaY *= 16;
|
||||
break;
|
||||
case 2:
|
||||
newEvent.deltaY *= 100;
|
||||
break;
|
||||
}
|
||||
if (event.ctrlKey && !this._controlActive) {
|
||||
newEvent.deltaY *= 10;
|
||||
}
|
||||
return newEvent;
|
||||
}
|
||||
};
|
||||
function onPointerDown(event) {
|
||||
if (this.enabled === false) return;
|
||||
if (this._pointers.length === 0) {
|
||||
this.domElement.setPointerCapture(event.pointerId);
|
||||
this.domElement.ownerDocument.addEventListener("pointermove", this._onPointerMove);
|
||||
this.domElement.ownerDocument.addEventListener("pointerup", this._onPointerUp);
|
||||
}
|
||||
if (this._isTrackingPointer(event)) return;
|
||||
this._addPointer(event);
|
||||
if (event.pointerType === "touch") {
|
||||
this._onTouchStart(event);
|
||||
} else {
|
||||
this._onMouseDown(event);
|
||||
}
|
||||
}
|
||||
function onPointerMove(event) {
|
||||
if (this.enabled === false) return;
|
||||
if (event.pointerType === "touch") {
|
||||
this._onTouchMove(event);
|
||||
} else {
|
||||
this._onMouseMove(event);
|
||||
}
|
||||
}
|
||||
function onPointerUp(event) {
|
||||
this._removePointer(event);
|
||||
switch (this._pointers.length) {
|
||||
case 0:
|
||||
this.domElement.releasePointerCapture(event.pointerId);
|
||||
this.domElement.ownerDocument.removeEventListener("pointermove", this._onPointerMove);
|
||||
this.domElement.ownerDocument.removeEventListener("pointerup", this._onPointerUp);
|
||||
this.dispatchEvent(_endEvent);
|
||||
this.state = _STATE.NONE;
|
||||
break;
|
||||
case 1:
|
||||
const pointerId = this._pointers[0];
|
||||
const position = this._pointerPositions[pointerId];
|
||||
this._onTouchStart({ pointerId, pageX: position.x, pageY: position.y });
|
||||
break;
|
||||
}
|
||||
}
|
||||
function onMouseDown(event) {
|
||||
let mouseAction;
|
||||
switch (event.button) {
|
||||
case 0:
|
||||
mouseAction = this.mouseButtons.LEFT;
|
||||
break;
|
||||
case 1:
|
||||
mouseAction = this.mouseButtons.MIDDLE;
|
||||
break;
|
||||
case 2:
|
||||
mouseAction = this.mouseButtons.RIGHT;
|
||||
break;
|
||||
default:
|
||||
mouseAction = -1;
|
||||
}
|
||||
switch (mouseAction) {
|
||||
case MOUSE.DOLLY:
|
||||
if (this.enableZoom === false) return;
|
||||
this._handleMouseDownDolly(event);
|
||||
this.state = _STATE.DOLLY;
|
||||
break;
|
||||
case MOUSE.ROTATE:
|
||||
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||
if (this.enablePan === false) return;
|
||||
this._handleMouseDownPan(event);
|
||||
this.state = _STATE.PAN;
|
||||
} else {
|
||||
if (this.enableRotate === false) return;
|
||||
this._handleMouseDownRotate(event);
|
||||
this.state = _STATE.ROTATE;
|
||||
}
|
||||
break;
|
||||
case MOUSE.PAN:
|
||||
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||
if (this.enableRotate === false) return;
|
||||
this._handleMouseDownRotate(event);
|
||||
this.state = _STATE.ROTATE;
|
||||
} else {
|
||||
if (this.enablePan === false) return;
|
||||
this._handleMouseDownPan(event);
|
||||
this.state = _STATE.PAN;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
this.state = _STATE.NONE;
|
||||
}
|
||||
if (this.state !== _STATE.NONE) {
|
||||
this.dispatchEvent(_startEvent);
|
||||
}
|
||||
}
|
||||
function onMouseMove(event) {
|
||||
switch (this.state) {
|
||||
case _STATE.ROTATE:
|
||||
if (this.enableRotate === false) return;
|
||||
this._handleMouseMoveRotate(event);
|
||||
break;
|
||||
case _STATE.DOLLY:
|
||||
if (this.enableZoom === false) return;
|
||||
this._handleMouseMoveDolly(event);
|
||||
break;
|
||||
case _STATE.PAN:
|
||||
if (this.enablePan === false) return;
|
||||
this._handleMouseMovePan(event);
|
||||
break;
|
||||
}
|
||||
}
|
||||
function onMouseWheel(event) {
|
||||
if (this.enabled === false || this.enableZoom === false || this.state !== _STATE.NONE) return;
|
||||
event.preventDefault();
|
||||
this.dispatchEvent(_startEvent);
|
||||
this._handleMouseWheel(this._customWheelEvent(event));
|
||||
this.dispatchEvent(_endEvent);
|
||||
}
|
||||
function onKeyDown(event) {
|
||||
if (this.enabled === false) return;
|
||||
this._handleKeyDown(event);
|
||||
}
|
||||
function onTouchStart(event) {
|
||||
this._trackPointer(event);
|
||||
switch (this._pointers.length) {
|
||||
case 1:
|
||||
switch (this.touches.ONE) {
|
||||
case TOUCH.ROTATE:
|
||||
if (this.enableRotate === false) return;
|
||||
this._handleTouchStartRotate(event);
|
||||
this.state = _STATE.TOUCH_ROTATE;
|
||||
break;
|
||||
case TOUCH.PAN:
|
||||
if (this.enablePan === false) return;
|
||||
this._handleTouchStartPan(event);
|
||||
this.state = _STATE.TOUCH_PAN;
|
||||
break;
|
||||
default:
|
||||
this.state = _STATE.NONE;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
switch (this.touches.TWO) {
|
||||
case TOUCH.DOLLY_PAN:
|
||||
if (this.enableZoom === false && this.enablePan === false) return;
|
||||
this._handleTouchStartDollyPan(event);
|
||||
this.state = _STATE.TOUCH_DOLLY_PAN;
|
||||
break;
|
||||
case TOUCH.DOLLY_ROTATE:
|
||||
if (this.enableZoom === false && this.enableRotate === false) return;
|
||||
this._handleTouchStartDollyRotate(event);
|
||||
this.state = _STATE.TOUCH_DOLLY_ROTATE;
|
||||
break;
|
||||
default:
|
||||
this.state = _STATE.NONE;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
this.state = _STATE.NONE;
|
||||
}
|
||||
if (this.state !== _STATE.NONE) {
|
||||
this.dispatchEvent(_startEvent);
|
||||
}
|
||||
}
|
||||
function onTouchMove(event) {
|
||||
this._trackPointer(event);
|
||||
switch (this.state) {
|
||||
case _STATE.TOUCH_ROTATE:
|
||||
if (this.enableRotate === false) return;
|
||||
this._handleTouchMoveRotate(event);
|
||||
this.update();
|
||||
break;
|
||||
case _STATE.TOUCH_PAN:
|
||||
if (this.enablePan === false) return;
|
||||
this._handleTouchMovePan(event);
|
||||
this.update();
|
||||
break;
|
||||
case _STATE.TOUCH_DOLLY_PAN:
|
||||
if (this.enableZoom === false && this.enablePan === false) return;
|
||||
this._handleTouchMoveDollyPan(event);
|
||||
this.update();
|
||||
break;
|
||||
case _STATE.TOUCH_DOLLY_ROTATE:
|
||||
if (this.enableZoom === false && this.enableRotate === false) return;
|
||||
this._handleTouchMoveDollyRotate(event);
|
||||
this.update();
|
||||
break;
|
||||
default:
|
||||
this.state = _STATE.NONE;
|
||||
}
|
||||
}
|
||||
function onContextMenu(event) {
|
||||
if (this.enabled === false) return;
|
||||
event.preventDefault();
|
||||
}
|
||||
function interceptControlDown(event) {
|
||||
if (event.key === "Control") {
|
||||
this._controlActive = true;
|
||||
const document = this.domElement.getRootNode();
|
||||
document.addEventListener("keyup", this._interceptControlUp, { passive: true, capture: true });
|
||||
}
|
||||
}
|
||||
function interceptControlUp(event) {
|
||||
if (event.key === "Control") {
|
||||
this._controlActive = false;
|
||||
const document = this.domElement.getRootNode();
|
||||
document.removeEventListener("keyup", this._interceptControlUp, { passive: true, capture: true });
|
||||
}
|
||||
}
|
||||
export {
|
||||
OrbitControls
|
||||
};
|
||||
//# sourceMappingURL=three_addons_controls_OrbitControls__js.js.map
|
||||
7
node_modules/.vite/deps/three_addons_controls_OrbitControls__js.js.map
generated
vendored
7
node_modules/.vite/deps/three_addons_controls_OrbitControls__js.js.map
generated
vendored
File diff suppressed because one or more lines are too long
Loading…
Add table
Reference in a new issue