Fabric NeoForge setup

This commit is contained in:
Xujiayao 2025-07-31 21:16:54 +08:00
parent ca74e36178
commit 42a996ea24
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fabric/build.gradle Normal file
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plugins {
id "fabric-loom" version "${loom_version}"
}
version = mod_version
base {
archivesName = mod_name
}
repositories {
// Add repositories to retrieve artifacts from in here.
// You should only use this when depending on other mods because
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
// for more information about repositories.
}
dependencies {
// To change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${minecraft_version}"
mappings loom.officialMojangMappings()
modImplementation "net.fabricmc:fabric-loader:${loader_version}"
}
processResources {
inputs.property "version", version
filesMatching("fabric.mod.json") {
expand "version": inputs.properties.version
}
}
tasks.withType(JavaCompile).configureEach {
options.release = 21
options.encoding = "UTF-8"
}
java {
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
jar {
inputs.property "archivesName", base.archivesName
from("LICENSE") {
rename { "${it}_${inputs.properties.archivesName}"}
}
}

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fabric/gradle.properties Normal file
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# Fabric Properties
# check these on https://fabricmc.net/develop
loader_version=0.16.14
loom_version=1.11-SNAPSHOT

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package com.xujiayao.discord_mc_chat.fabric;
import net.fabricmc.api.ModInitializer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class DiscordMCChat implements ModInitializer {
public static final String MOD_ID = "discord-mc-chat";
// This logger is used to write text to the console and the log file.
// It is considered best practice to use your mod id as the logger's name.
// That way, it's clear which mod wrote info, warnings, and errors.
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
@Override
public void onInitialize() {
// This code runs as soon as Minecraft is in a mod-load-ready state.
// However, some things (like resources) may still be uninitialized.
// Proceed with mild caution.
LOGGER.info("Hello Fabric world!");
}
}

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package com.xujiayao.discord_mc_chat.fabric.mixin;
import net.minecraft.server.MinecraftServer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static com.xujiayao.discord_mc_chat.fabric.DiscordMCChat.LOGGER;
@Mixin(MinecraftServer.class)
public class ExampleMixin {
@Inject(at = @At("HEAD"), method = "loadLevel")
private void init(CallbackInfo info) {
// This code is injected into the start of MinecraftServer.loadLevel()V
LOGGER.info("This line is printed by an example mod mixin!");
}
}

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{
"required": true,
"package": "com.xujiayao.discord_mc_chat.fabric.mixin",
"compatibilityLevel": "JAVA_21",
"mixins": [
"ExampleMixin"
],
"injectors": {
"defaultRequire": 1
},
"overwrites": {
"requireAnnotations": true
}
}

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{
"schemaVersion": 1,
"id": "discord_mc_chat",
"version": "${version}",
"name": "Discord-MC-Chat",
"description": "Discord-MC-Chat (DMCC), formerly known as MC-Discord-Chat and MCDiscordChat (MCDC), is a practical and powerful Fabric and Quilt Minecraft <> Discord chat bridge inspired by BRForgers/DisFabric",
"authors": [
"Me!"
],
"contact": {
"homepage": "https://fabricmc.net/",
"sources": "https://github.com/FabricMC/fabric-example-mod"
},
"license": "MIT",
"icon": "assets/discord_mc_chat/icon.png",
"environment": "*",
"entrypoints": {
"main": [
"com.xujiayao.discord_mc_chat.fabric.DiscordMCChat"
]
},
"mixins": [
"discord_mc_chat.mixins.json"
],
"depends": {
"fabricloader": ">=0.16.14",
"minecraft": "~1.21.8",
"java": ">=21"
},
"suggests": {
"another-mod": "*"
}
}

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gradle.properties Normal file
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# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx4G
org.gradle.parallel=true
# Minecraft Properties
minecraft_version=1.21.8
# Mod Properties
mod_name=Discord-MC-Chat
mod_version=3.0.0-beta.1

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neoforge/build.gradle Normal file
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plugins {
id 'net.neoforged.moddev' version '2.0.105'
}
version = mod_version
repositories {
// Add here additional repositories if required by some of the dependencies below.
}
base {
archivesName = mod_name
}
// Mojang ships Java 21 to end users in 1.21.8, so mods should target Java 21.
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
neoForge {
// Specify the version of NeoForge to use.
version = neo_version
}
dependencies {
// Example optional mod dependency with JEI
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
// compileOnly "mezz.jei:jei-${mc_version}-neoforge-api:${jei_version}"
// We add the full version to localRuntime, not runtimeOnly, so that we do not publish a dependency on it
// localRuntime "mezz.jei:jei-${mc_version}-neoforge:${jei_version}"
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation "blank:coolmod-${mc_version}:${coolmod_version}"
// Example mod dependency using a file as dependency
// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
// Example project dependency using a sister or child project:
// implementation project(":myproject")
// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
processResources {
var replaceProperties = [
minecraft_version : minecraft_version,
minecraft_version_range: minecraft_version_range,
neo_version : neo_version,
mod_name : mod_name,
mod_version : mod_version
]
inputs.properties replaceProperties
filesMatching("META-INF/neoforge.mods.toml") {
expand replaceProperties
}
}
tasks.withType(JavaCompile).configureEach {
options.release = 21
options.encoding = "UTF-8"
}

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# Environment Properties
# You can find the latest versions here: https://projects.neoforged.net/neoforged/neoforge
# The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.21.8]
# The Neo version must agree with the Minecraft version to get a valid artifact
neo_version=21.8.23

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package com.xujiayao.discord_mc_chat.neoforge;
import java.util.List;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.neoforged.neoforge.common.ModConfigSpec;
// An example config class. This is not required, but it's a good idea to have one to keep your config organized.
// Demonstrates how to use Neo's config APIs
public class Config {
private static final ModConfigSpec.Builder BUILDER = new ModConfigSpec.Builder();
public static final ModConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
.comment("Whether to log the dirt block on common setup")
.define("logDirtBlock", true);
public static final ModConfigSpec.IntValue MAGIC_NUMBER = BUILDER
.comment("A magic number")
.defineInRange("magicNumber", 42, 0, Integer.MAX_VALUE);
public static final ModConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER
.comment("What you want the introduction message to be for the magic number")
.define("magicNumberIntroduction", "The magic number is... ");
// a list of strings that are treated as resource locations for items
public static final ModConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
.comment("A list of items to log on common setup.")
.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), () -> "", Config::validateItemName);
static final ModConfigSpec SPEC = BUILDER.build();
private static boolean validateItemName(final Object obj) {
return obj instanceof String itemName && BuiltInRegistries.ITEM.containsKey(ResourceLocation.parse(itemName));
}
}

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package com.xujiayao.discord_mc_chat.neoforge;
import org.slf4j.Logger;
import com.mojang.logging.LogUtils;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.network.chat.Component;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.CreativeModeTabs;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.material.MapColor;
import net.neoforged.bus.api.IEventBus;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.Mod;
import net.neoforged.fml.config.ModConfig;
import net.neoforged.fml.ModContainer;
import net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent;
import net.neoforged.neoforge.common.NeoForge;
import net.neoforged.neoforge.event.BuildCreativeModeTabContentsEvent;
import net.neoforged.neoforge.event.server.ServerStartingEvent;
import net.neoforged.neoforge.registries.DeferredBlock;
import net.neoforged.neoforge.registries.DeferredHolder;
import net.neoforged.neoforge.registries.DeferredItem;
import net.neoforged.neoforge.registries.DeferredRegister;
// The value here should match an entry in the META-INF/neoforge.mods.toml file
@Mod(DiscordMCChat.MODID)
public class DiscordMCChat {
// Define mod id in a common place for everything to reference
public static final String MODID = "discord_mc_chat";
// Directly reference a slf4j logger
public static final Logger LOGGER = LogUtils.getLogger();
// Create a Deferred Register to hold Blocks which will all be registered under the "discord_mc_chat" namespace
public static final DeferredRegister.Blocks BLOCKS = DeferredRegister.createBlocks(MODID);
// Create a Deferred Register to hold Items which will all be registered under the "discord_mc_chat" namespace
public static final DeferredRegister.Items ITEMS = DeferredRegister.createItems(MODID);
// Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "discord_mc_chat" namespace
public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID);
// Creates a new Block with the id "discord_mc_chat:example_block", combining the namespace and path
public static final DeferredBlock<Block> EXAMPLE_BLOCK = BLOCKS.registerSimpleBlock("example_block", BlockBehaviour.Properties.of().mapColor(MapColor.STONE));
// Creates a new BlockItem with the id "discord_mc_chat:example_block", combining the namespace and path
public static final DeferredItem<BlockItem> EXAMPLE_BLOCK_ITEM = ITEMS.registerSimpleBlockItem("example_block", EXAMPLE_BLOCK);
// Creates a new food item with the id "discord_mc_chat:example_id", nutrition 1 and saturation 2
public static final DeferredItem<Item> EXAMPLE_ITEM = ITEMS.registerSimpleItem("example_item", new Item.Properties().food(new FoodProperties.Builder()
.alwaysEdible().nutrition(1).saturationModifier(2f).build()));
// Creates a creative tab with the id "discord_mc_chat:example_tab" for the example item, that is placed after the combat tab
public static final DeferredHolder<CreativeModeTab, CreativeModeTab> EXAMPLE_TAB = CREATIVE_MODE_TABS.register("example_tab", () -> CreativeModeTab.builder()
.title(Component.translatable("itemGroup.discord_mc_chat")) //The language key for the title of your CreativeModeTab
.withTabsBefore(CreativeModeTabs.COMBAT)
.icon(() -> EXAMPLE_ITEM.get().getDefaultInstance())
.displayItems((parameters, output) -> {
output.accept(EXAMPLE_ITEM.get()); // Add the example item to the tab. For your own tabs, this method is preferred over the event
}).build());
// The constructor for the mod class is the first code that is run when your mod is loaded.
// FML will recognize some parameter types like IEventBus or ModContainer and pass them in automatically.
public DiscordMCChat(IEventBus modEventBus, ModContainer modContainer) {
// Register the commonSetup method for modloading
modEventBus.addListener(this::commonSetup);
// Register the Deferred Register to the mod event bus so blocks get registered
BLOCKS.register(modEventBus);
// Register the Deferred Register to the mod event bus so items get registered
ITEMS.register(modEventBus);
// Register the Deferred Register to the mod event bus so tabs get registered
CREATIVE_MODE_TABS.register(modEventBus);
// Register ourselves for server and other game events we are interested in.
// Note that this is necessary if and only if we want *this* class (DiscordMCChat) to respond directly to events.
// Do not add this line if there are no @SubscribeEvent-annotated functions in this class, like onServerStarting() below.
NeoForge.EVENT_BUS.register(this);
// Register the item to a creative tab
modEventBus.addListener(this::addCreative);
// Register our mod's ModConfigSpec so that FML can create and load the config file for us
modContainer.registerConfig(ModConfig.Type.COMMON, Config.SPEC);
}
private void commonSetup(FMLCommonSetupEvent event) {
// Some common setup code
LOGGER.info("HELLO FROM COMMON SETUP");
if (Config.LOG_DIRT_BLOCK.getAsBoolean()) {
LOGGER.info("DIRT BLOCK >> {}", BuiltInRegistries.BLOCK.getKey(Blocks.DIRT));
}
LOGGER.info("{}{}", Config.MAGIC_NUMBER_INTRODUCTION.get(), Config.MAGIC_NUMBER.getAsInt());
Config.ITEM_STRINGS.get().forEach((item) -> LOGGER.info("ITEM >> {}", item));
}
// Add the example block item to the building blocks tab
private void addCreative(BuildCreativeModeTabContentsEvent event) {
if (event.getTabKey() == CreativeModeTabs.BUILDING_BLOCKS) {
event.accept(EXAMPLE_BLOCK_ITEM);
}
}
// You can use SubscribeEvent and let the Event Bus discover methods to call
@SubscribeEvent
public void onServerStarting(ServerStartingEvent event) {
// Do something when the server starts
LOGGER.info("HELLO from server starting");
}
}

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package com.xujiayao.discord_mc_chat.neoforge;
import net.minecraft.client.Minecraft;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.ModContainer;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.fml.common.Mod;
import net.neoforged.fml.event.lifecycle.FMLClientSetupEvent;
import net.neoforged.neoforge.client.gui.ConfigurationScreen;
import net.neoforged.neoforge.client.gui.IConfigScreenFactory;
// This class will not load on dedicated servers. Accessing client side code from here is safe.
@Mod(value = DiscordMCChat.MODID, dist = Dist.CLIENT)
// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
@EventBusSubscriber(modid = DiscordMCChat.MODID, value = Dist.CLIENT)
public class DiscordMCChatClient {
public DiscordMCChatClient(ModContainer container) {
// Allows NeoForge to create a config screen for this mod's configs.
// The config screen is accessed by going to the Mods screen > clicking on your mod > clicking on config.
// Do not forget to add translations for your config options to the en_us.json file.
container.registerExtensionPoint(IConfigScreenFactory.class, ConfigurationScreen::new);
}
@SubscribeEvent
static void onClientSetup(FMLClientSetupEvent event) {
// Some client setup code
DiscordMCChat.LOGGER.info("HELLO FROM CLIENT SETUP");
DiscordMCChat.LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName());
}
}

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package com.xujiayao.discord_mc_chat.neoforge.mixin;
import net.minecraft.server.MinecraftServer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static com.xujiayao.discord_mc_chat.neoforge.DiscordMCChat.LOGGER;
@Mixin(MinecraftServer.class)
public class ExampleMixin {
@Inject(at = @At("HEAD"), method = "loadLevel")
private void init(CallbackInfo info) {
// This code is injected into the start of MinecraftServer.loadLevel()V
LOGGER.info("This line is printed by an example mod mixin!");
}
}

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# This is an example neoforge.mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
license="MIT"
# A URL to refer people to when problems occur with this mod
#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="discord_mc_chat" #mandatory
# The version number of the mod
version="${mod_version}" #mandatory
# A display name for the mod
displayName="${mod_name}" #mandatory
# A URL to query for updates for this mod. See the JSON update specification https://docs.neoforged.net/docs/misc/updatechecker/
#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional
# A file name (in the root of the mod JAR) containing a logo for display
#logoFile="examplemod.png" #optional
# A text field displayed in the mod UI
#credits="" #optional
# A text field displayed in the mod UI
authors="Xujiayao" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''Discord-MC-Chat (DMCC), formerly known as MC-Discord-Chat and MCDiscordChat (MCDC), is a practical and powerful Fabric and Quilt Minecraft <> Discord chat bridge inspired by BRForgers/DisFabric'''
# The [[mixins]] block allows you to declare your mixin config to FML so that it gets loaded.
[[mixins]]
config="discord_mc_chat.mixins.json"
# The [[accessTransformers]] block allows you to declare where your AT file is.
# If this block is omitted, a fallback attempt will be made to load an AT from META-INF/accesstransformer.cfg
#[[accessTransformers]]
#file="META-INF/accesstransformer.cfg"
# The coremods config file path is not configurable and is always loaded from META-INF/coremods.json
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.discord_mc_chat]] #optional
# the modid of the dependency
modId="neoforge" #mandatory
# The type of the dependency. Can be one of "required", "optional", "incompatible" or "discouraged" (case insensitive).
# 'required' requires the mod to exist, 'optional' does not
# 'incompatible' will prevent the game from loading when the mod exists, and 'discouraged' will show a warning
type="required" #mandatory
# Optional field describing why the dependency is required or why it is incompatible
# reason="..."
# The version range of the dependency
versionRange="[${neo_version},)" #mandatory
# An ordering relationship for the dependency.
# BEFORE - This mod is loaded BEFORE the dependency
# AFTER - This mod is loaded AFTER the dependency
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT, or SERVER
side="BOTH"
# Here's another dependency
[[dependencies.discord_mc_chat]]
modId="minecraft"
type="required"
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange="${minecraft_version_range}"
ordering="NONE"
side="BOTH"

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{
"required": true,
"package": "com.xujiayao.discord_mc_chat.neoforge.mixin",
"compatibilityLevel": "JAVA_21",
"mixins": [
"ExampleMixin"
],
"injectors": {
"defaultRequire": 1
},
"overwrites": {
"requireAnnotations": true
}
}

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pluginManagement {
repositories {
maven {
name = "Fabric"
url = "https://maven.fabricmc.net/"
}
mavenCentral()
gradlePluginPortal()
}
}
include(":common")
include(":fabric")
include(":neoforge")