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https://github.com/System-End/Discord-MC-Chat.git
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- LinkedAccountManager: Fix resource leak with try-with-resources for BufferedReader - MinecraftEventHandler: Use network packets for PlayerJoin link checks (no single_server special case) - MinecraftEventHandler: Don't prompt already-linked players on join (joinCheck flag) - LinkCommand/UnlinkCommand: Use network packets for both single_server and multi_server_client modes - OpSyncManager: Run all sync operations on dedicated executor thread (DMCC-OpSync) - OpSyncManager: Only include positive OP levels in sync map - ServerHandler: Trigger OpSync on ServerStarted instead of PlayerJoin - DiscordManager: Per-guild exception handling in retrieveMember() - MojangUtils: Fix docstring for UUID format, remove unused offlineUuid() - en_us.yml: Fix placeholder order in verification log messages - MinecraftEventHandler: Fix Javadoc (remove "bold"), optimize OpSync event handler - CoreEvents: Remove unused PlayerJoinLinkCheckEvent - README.md: Update to reflect network-based player join link checking Co-authored-by: Xujiayao <58985541+Xujiayao@users.noreply.github.com> |
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