mirror of
https://github.com/System-End/Rooms-We-Share.git
synced 2026-04-19 21:05:13 +00:00
75 lines
1.9 KiB
Ruby
Executable file
75 lines
1.9 KiB
Ruby
Executable file
# frozen_string_literal: true
|
|
|
|
SCREEN_W = 1280
|
|
SCREEN_H = 720
|
|
|
|
TILES_SIZE = 40
|
|
|
|
PLAYER_SIZE = 30
|
|
PLAYER_SPEED = 3
|
|
|
|
MEMBER_HOST = :host
|
|
MEMBER_GUARDIAN = :guardian
|
|
MEMBER_LITTLE = :little
|
|
MEMBER_ANALYST = :analyst
|
|
|
|
MEMBER_ORDER = [MEMBER_HOST, MEMBER_GUARDIAN, MEMBER_LITTLE, MEMBER_ANALYST].freeze
|
|
|
|
# colors
|
|
PALETTES = {
|
|
host: {
|
|
bg: { r: 180, g: 175, b: 170 },
|
|
wall: { r: 100, g: 95, b: 90 },
|
|
object: { r: 160, g: 155, b: 150 },
|
|
text: { r: 220, g: 155, b: 150 },
|
|
accent: { r: 200, g: 180, b: 140 },
|
|
player: { r: 150, g: 145, b: 140 },
|
|
overlay: { r: 0, g: 0, b: 0, a: 0 }
|
|
},
|
|
guardian: {
|
|
bg: { r: 40, g: 45, b: 70 },
|
|
wall: { r: 25, g: 25, b: 45 },
|
|
objects: { r: 80, g: 60, b: 60 },
|
|
text: { r: 200, g: 150, b: 150 },
|
|
accent: { r: 220, g: 60, b: 60 },
|
|
player: { r: 80, g: 80, b: 160 },
|
|
overlay: { r: 10, g: 10, b: 40, a: 60 }
|
|
},
|
|
little: {
|
|
bg: { r: 255, g: 230, b: 200 },
|
|
wall: { r: 200, g: 170, b: 180 },
|
|
object: { r: 255, g: 200, b: 160 },
|
|
text: { r: 255, g: 220, b: 200 },
|
|
accent: { r: 255, g: 200, b: 100 },
|
|
player: { r: 255, g: 200, b: 180 },
|
|
overlay: { r: 255, g: 230, b: 180, a: 30 }
|
|
},
|
|
analyst: {
|
|
bg: { r: 210, g: 210, b: 210 },
|
|
wall: { r: 50, g: 50, b: 50 },
|
|
object: { r: 180, g: 180, b: 180 },
|
|
text: { r: 100, g: 220, b: 100 },
|
|
accent: { r: 100, g: 255, b: 100 },
|
|
player: { r: 170, g: 170, b: 170 },
|
|
overlay: { r: 0, g: 0, b: 0, a: 20 }
|
|
}
|
|
}.freeze
|
|
|
|
COMMENTARY_FADE_IN = 30 # ~30 sec appear
|
|
COMMENTARY_HOLD = 180 # ~3sec Visibility
|
|
COMMENTARY_FADE_OUT = 60 # 1sec disappear
|
|
|
|
DIALOGUE_TEXT_SPEED = 0.5
|
|
DIALOGUE_PADDING = 20
|
|
|
|
ROOM_TRANSATION_FRAMES = 30 # ~.5 secs fade black
|
|
|
|
MEMORY_PULSE_SPEED = 0.05
|
|
|
|
TILE_EMPTY = 0 # floor
|
|
TILE_WALL = 1 # wall
|
|
TILE_DOOR = 2 # triggers room transation
|
|
TILE_OBJECT = 3
|
|
TILE_MEMORY = 4
|
|
TILE_NPC = 5
|
|
TILE_HIDDEN = 6 # only vis certain
|