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DevCmb 2024-10-06 17:14:02 -04:00
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# Firmware
QMK, no idea how it works, but it does i guess
# funidogpad
*A short description of the keyboard/project*
* Keyboard Maintainer: [DevCmb](https://github.com/29cmb)
* Hardware Supported: *The PCBs, controllers supported*
* Hardware Availability: *Links to where you can find this hardware*
Make example for this keyboard (after setting up your build environment):
make funidogpad:default
Flashing example for this keyboard:
make funidogpad:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

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{
"manufacturer": "DevCmb",
"keyboard_name": "funidogpad",
"maintainer": "DevCmb",
"bootloader": "rp2040",
"diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true
},
"matrix_pins": {
"cols": ["GP1", "GP0", "GP2"],
"rows": ["GP7", "GP8", "GP9"]
},
"processor": "RP2040",
"url": "",
"usb": {
"device_version": "1.0.0",
"pid": "0x0000",
"vid": "0xFEED"
},
"layouts": {
"LAYOUT_ortho_3x3": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2}
]
}
}
}

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// Copyright 2023 QMK
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* Q W E
*
* A S D
*
* 1 2 3
*
*/
[0] = LAYOUT_ortho_3x3(
KC_Q, KC_W, KC_E,
KC_A, KC_S, KC_D,
KC_1, KC_2, KC_3
)
};

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LTO_ENABLE = yes