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- New nullable roll_cost_override column on shop_items (migration 0011) - calculateRollCost uses override if set, otherwise auto-calculates - Admin UI: new 'roll cost override' input with auto placeholder + reset button - EV simulation and item cards respect the override - Frontend shop page + ShopItemModal use override for display and affordability - Backend try-luck endpoint uses override from locked row |
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| backend | ||
| frontend | ||
| .gitignore | ||
| AGENTS.md | ||
| CLAUDE.md | ||
| README.md | ||
scraps
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#leeks #scraps #scraypard-v2??? #cool-ysws #youshouldtotallydothiscoolyswsthatstotallynotaboutgamblinghours